Post by Dagger on Oct 3, 2003 7:46:33 GMT -5
I suggest we make a topic smacked full with misc. leveling places for each different class, imo it will be pretty usefull.. =D
I can start off with Thief/Sin leveling spots, might also be used by swordies and knights..
1-5 Porings, Fabres, Lunatics
5-Thief Lunatics, Pickys, ChonChons, Desert puppies, Willows and Roda frogs and savage babes.
Thief-17 Rockers, desert puppies and hornets
17-25ish Snakes/PecoPeco's, poporings
25-30ish Cocos, Smokies, horns.. could keep leveling at poporings, snakes and peco's too but it's getting kinda slow.
30-40 Horns (Yeah, they have high dex and hit you a lot, bring carrots, one spear from the horns are worth like 500 carrots!),
Bibaland 2 or Elders.
40-54 (assassin) Caramels, Savages or bibaland 2 (Bibaland is still pretty good because of the numbers of monsters you find there.) Elders can also be pretty good too level 45ish or so.
If you have a mocking muffler, decent agi and a fire/bloody weapon you could also try orc dungeon, they have pretty bad agi just avoid getting mobbed.
54-70 Sohees, argiopes, mids 2 and orc dungeon, Bibaland 3-4
60-70 Geffen 2, get elemental weapons and avoid getting mobbed. Bibaland 3-4 and as we have been doing with the guild, share in gh!! =D
70-80 Sphinx, GH Prison, biba (Might be getting kinda slow now, but it still works.. :\)
Porings/Fabres/Lunatics/Willows/ChonChon/Savage babes and Roda frogs: Found at pretty much any forest/jungle map, Willows are more common at the region of payon though. If you have access to a wind weapon, go to the toad map. Prontera - west - west - west, that place is SMOCKED UP FULL with roda frogs. Porings are weak to Wind, Fabres to Fire, Lunatics to Fire (I think?), chonChon to fire, Willows fire, savage babe to fire or ice, not sure and Roda frogs to wind.
Desert Puppies: are found in most desert maps, so are pickys. Weak to Ice. They gangbang you, can get dangerous~
Rockers: Geffen, east, north (Not populated, but not very many rockers either), Prontera - south - west, pretty good map, be aware of vocal.. he'll kick your ass in a few hits, Prontera - west - west, this is a rocketmap I like, not too many people and occasional hornets. Both of these are weak against fire.
Snakes/PecoPeco's: Prontera - South, go trough the right exit south at the map, south once again and you will be at peco/snake map, pecopecos gangbang you, be aware of that~ Snakes Weak to fire, Peco to ice.
Poporings: Prontera - south - east, these aren't weak to anything (I think?) and have very low defense and give decent exp.
Smokies: Found in Payon dungeon level two, one map above the town payon (duh), be aware of the occasional SS spawns down here, and don't bother fighting eggyra/magnolia yet. Also found one map east of payon and at caramel land, Prontera - West - north - west - north - North. Weak to Fire, decent defense.
CoCos: Found at Savage and horn map, Savage map, Prontera - South - West - South - West - West, Horn map, Prontera - West - North - west - north. Weak to Fire.
Horns: Prontera - West - North - west - north. Weak to Fire. The monsters are also found at some other places, aren't too many of them there though.
Kukres, Vadons, Marinas, Thara frogs, Planktons and Hydras are found in Byaland Dungeon level 2, take the boat from Izlude and start walking. Everything down here is weak to wind. (Kukres are EVIL LOOTERS.)
Elders: Prontera - South - West - South - West, they are VERY weak to ice and immune to fire, this place is filled with bots though.
Caramels: Prontera - west - north - west - north - north, they are weak to fire and have very nice drops.
Sohees: Payon Dungeon level four, one map above payon enter the dungeon and start walking. Weak to Wind, sevaral soldier skeletons down here (Hope for a card !).
Argiopes: Prontera - North - North, they have very high defense and dash out high damage, anacondaq carded weapons are highly reccomended. Weak to Fire.
Pyramids 2: Found at the top west entrance in Morroc.
Soldier skeletons, Skeleton archers and Drainliars. Watch out for the drainliars and Skeleton archers, they have a nasty way of hitting you when you don't need it.
Orc Dungeon: Entrance found at North west corner of Orc village, located Prontera - West - West - West - South, all undead orcs are weak against fire/holy, familiars against fire and Zenorcs against bloody weapons, watch out for Orc lord and mobs! (Yeah, pretty much everything down here except for plants and Zenorcs are aggresive .)
Geffen Dungeon: Located in the middle of Geffen, start walking!
Watch out for mobs and Jakks, they hurt! If you only can afford one elemental weapon, don't buy a fire one (Jakks are immune to it.).
Sphinx (dungeon): Located one map west of Morroc, take the middle portal and be ready for a long and annoying walk.
Everything down here is pretty much weak against Bloody and Fire or Ice weapons (I think).
Glast Heim Prison: buy a warp for 1k~ Not sure where the prison is located, help? =O Prisoners are weak against fire though.
This is just the most monster-populated maps, and the ones I've tried.
I can start off with Thief/Sin leveling spots, might also be used by swordies and knights..
1-5 Porings, Fabres, Lunatics
5-Thief Lunatics, Pickys, ChonChons, Desert puppies, Willows and Roda frogs and savage babes.
Thief-17 Rockers, desert puppies and hornets
17-25ish Snakes/PecoPeco's, poporings
25-30ish Cocos, Smokies, horns.. could keep leveling at poporings, snakes and peco's too but it's getting kinda slow.
30-40 Horns (Yeah, they have high dex and hit you a lot, bring carrots, one spear from the horns are worth like 500 carrots!),
Bibaland 2 or Elders.
40-54 (assassin) Caramels, Savages or bibaland 2 (Bibaland is still pretty good because of the numbers of monsters you find there.) Elders can also be pretty good too level 45ish or so.
If you have a mocking muffler, decent agi and a fire/bloody weapon you could also try orc dungeon, they have pretty bad agi just avoid getting mobbed.
54-70 Sohees, argiopes, mids 2 and orc dungeon, Bibaland 3-4
60-70 Geffen 2, get elemental weapons and avoid getting mobbed. Bibaland 3-4 and as we have been doing with the guild, share in gh!! =D
70-80 Sphinx, GH Prison, biba (Might be getting kinda slow now, but it still works.. :\)
Porings/Fabres/Lunatics/Willows/ChonChon/Savage babes and Roda frogs: Found at pretty much any forest/jungle map, Willows are more common at the region of payon though. If you have access to a wind weapon, go to the toad map. Prontera - west - west - west, that place is SMOCKED UP FULL with roda frogs. Porings are weak to Wind, Fabres to Fire, Lunatics to Fire (I think?), chonChon to fire, Willows fire, savage babe to fire or ice, not sure and Roda frogs to wind.
Desert Puppies: are found in most desert maps, so are pickys. Weak to Ice. They gangbang you, can get dangerous~
Rockers: Geffen, east, north (Not populated, but not very many rockers either), Prontera - south - west, pretty good map, be aware of vocal.. he'll kick your ass in a few hits, Prontera - west - west, this is a rocketmap I like, not too many people and occasional hornets. Both of these are weak against fire.
Snakes/PecoPeco's: Prontera - South, go trough the right exit south at the map, south once again and you will be at peco/snake map, pecopecos gangbang you, be aware of that~ Snakes Weak to fire, Peco to ice.
Poporings: Prontera - south - east, these aren't weak to anything (I think?) and have very low defense and give decent exp.
Smokies: Found in Payon dungeon level two, one map above the town payon (duh), be aware of the occasional SS spawns down here, and don't bother fighting eggyra/magnolia yet. Also found one map east of payon and at caramel land, Prontera - West - north - west - north - North. Weak to Fire, decent defense.
CoCos: Found at Savage and horn map, Savage map, Prontera - South - West - South - West - West, Horn map, Prontera - West - North - west - north. Weak to Fire.
Horns: Prontera - West - North - west - north. Weak to Fire. The monsters are also found at some other places, aren't too many of them there though.
Kukres, Vadons, Marinas, Thara frogs, Planktons and Hydras are found in Byaland Dungeon level 2, take the boat from Izlude and start walking. Everything down here is weak to wind. (Kukres are EVIL LOOTERS.)
Elders: Prontera - South - West - South - West, they are VERY weak to ice and immune to fire, this place is filled with bots though.
Caramels: Prontera - west - north - west - north - north, they are weak to fire and have very nice drops.
Sohees: Payon Dungeon level four, one map above payon enter the dungeon and start walking. Weak to Wind, sevaral soldier skeletons down here (Hope for a card !).
Argiopes: Prontera - North - North, they have very high defense and dash out high damage, anacondaq carded weapons are highly reccomended. Weak to Fire.
Pyramids 2: Found at the top west entrance in Morroc.
Soldier skeletons, Skeleton archers and Drainliars. Watch out for the drainliars and Skeleton archers, they have a nasty way of hitting you when you don't need it.
Orc Dungeon: Entrance found at North west corner of Orc village, located Prontera - West - West - West - South, all undead orcs are weak against fire/holy, familiars against fire and Zenorcs against bloody weapons, watch out for Orc lord and mobs! (Yeah, pretty much everything down here except for plants and Zenorcs are aggresive .)
Geffen Dungeon: Located in the middle of Geffen, start walking!
Watch out for mobs and Jakks, they hurt! If you only can afford one elemental weapon, don't buy a fire one (Jakks are immune to it.).
Sphinx (dungeon): Located one map west of Morroc, take the middle portal and be ready for a long and annoying walk.
Everything down here is pretty much weak against Bloody and Fire or Ice weapons (I think).
Glast Heim Prison: buy a warp for 1k~ Not sure where the prison is located, help? =O Prisoners are weak against fire though.
This is just the most monster-populated maps, and the ones I've tried.